Here we are on day 43! For those of you keeping score, I’ve completed 15% of the course. Rock on.
Today they explained a little about object-orientation and how it relates to code. Like, a common part of creating objects is to design instances which function as templates. Every time you want a human in your game, you spawn one from a template with the necessary flags active (Spawn human, type=zombie, team=hostile, skin=4 that sort of thing). Right, I can get behind that. Onward and forward.
Also I cycled for 20 minutes. Easy stuff really. It’s Back-to-School week at work so I’m taking it kinda slow.
Aw crap, I’ve got to cycle for 20 minutes. Hold on.
…kay. Today’s video, as expected, was content-free. Dudes talked about how we’re going to be adding a user interface to the Number Wizard game so that you’ve got things to look at. That sounds fair enough, I’m excited to continue. Work changed my schedule, now I’m 9:30-6 instead of 11-7:30 which I’m hella down with because it gives me more of a life after work.
Responses to “Find the Cure!” were larger than I expected. itch.io analytics reports that almost thirty people clicked through to my game, more than I expected considering the habits of my friends, so I’m considering that a plus.
And today’s video is that 0:57 second one saying congrats on finishing Course 3. Of course there’s not much left for Course 3, we published it! It’s live baby!
And, in my particular case, it’s been completely chronicled on the Darwin’s Soldiers Wiki, because I’m a total sucker for encyclopedic writing. Plus the game is like, super short. But I’m still damn proud. This is my first completed video game project, and I’ve already sent it to like, EVERY single circle of friends both on and off the internet. Here it is again, in case you missed it.
But we’re not stopping there. We’re moving on to Course 4; Number Wizard UI. Back to that console-only Guess Who? ripoff, sounds like we’re giving it a little bling. Bring it on.
Also in honor of Martin Luther King day and just general health and fitness, I’m adding a new daily routine to my repertoire; I bought an Exercycle and I’m gonna do 20 minutes of cycling every day. Lemme start taking care of my body as well as my mind.
Game is now live! Didn’t actually fix the black stripe thing, but apparently it doesn’t happen in Firefox/IE, only Opera, and then it didnt happen in Opera when I uploaded the game to itch.io so whatever, all glory to the Unity gods for their benevolence.
I uploaded to itch.io to avoid that thing where it gets deleted in 30 days, that’s not cool. I want my stuff out there forever. Plus I wanna say maybe I can embed it into this blog post….
Huh. Apparently not! 😀
Continuing the theme of bizarre bugs, I did what the prof said and uploaded my game to their website. (Link dies in 30 days, that’s lame so I’m gonna upload it here or something but not before I fix the following). However I’m getting this weird bug so I’m holding on releasing it to anyone who isn’t a diehard reader of this blog.
For some reason if the text reaches the 10th line there’s this black bar that partially cuts off the 10th and 11th lines. That really annoys me and I don’t know how to fix it. I reuploaded after resizing the canvas, didn’t fix it. Guess I’m asking the discussion thread. Too bad my query will almost certainly be consumed by the hundreds of “PLAY MY GAEM PL0X” since this video lesson requires posting your game…
So I got home from work and for some reason i was feeling inspired. So I wrote twice as much content for the game as originally planned. It’s a full game now, not exactly a super long game, but it meets the requirement for being an actual game, not a demo. And I’m pretty proud of myself cause I had to code the whole darn thing in Unity.
So the game’s done. I know I said it was done yesterday, but that before adding 13 new scenes, more than doubling the amount of content. There are even two different endings!
So tomorrow’s when we keep moving forward and finish the game, since it’s midnight 30 right now and I’ve got work tomorrow. But I don’t have work the two days after that! 😀 (It’s been so nice to abuse the ‘one video per day’ rule with the 00:57 second Course 3 closing video. I’ll be sad when I’m done with Course 3.
So I added all the new text for the game, but I hit a completely unrelated snag. My computer restarted itself last night, and while MonoDevelop was completely saved, apparently the game wasn’t and my base game is gone, lol. Easy fix really, just rewatch that earlier video and put the few things back in. But I can’t do it tonight, got work in six hours. Video done for the night, its happening tomorrow. Same time same bat-channel.
For an eleven minute video, very little happened today. He dropped the bombshell that (gasp!) he expects us to make more story so that our game doesn’t consist of literally a single puzzle. To that effect I have mapped out one more problem for our intrepid Traveller to solve before he may find the cure:
The rest of the video was streamlining the code, which I mostly did before the video even happened. He taught some tricks for testing your code, but I knew them well after Oedipus in my Inventory and Electra City.
Looks like tomorrow’s assignment is to make said flowchart into content. I can handle that, not even turning over a new leaf. All his video does is the same,. we can watch him put his code together. In that case Im going to bed early, maybe I can wake up and get said video done before work and enjoy the night.
FUCKING DONE WITH THAT DAMN LECTURE. And thanks Christ. I’m genuinely excited for tomorrow because of some new bloody content. Fuck you DBTC method for making me suffer through that damn lecture for four days without letting me put it aside and forget about it, and let me go back to being an ever-pensive wannabe like I want to be.
nah jk we cool. Game path’s 100% working, we are all systems go for tomorrow. Stay tuned for new content tomorrow!
STILL not done with lecture 31, I’m sorry. Its sixteen minutes long and a crapton of stuff happens in it. I’ve also done a bunch of other stuff; an article of mine got 10K views in one day and I completely prepared Twitch software so i can stream my video games, and i downloaded FRAPS and plan to grab photoshop and sony vegas soon to launch my videomaking career.
NOTE: This should have been published yesterday! I finished the article but apparently left it as an unpublished draft. Sorry to leave you nonexistent readers on the edge of your seat