I made another in-browser game! This one doesn’t use my own art (I only had a few days to make it) and the assignment was to practice level design so I needed to make a bunch of maps with different themes.
I tried to make each map play different from the others. The cityscape is really cluttered, the island is more open. The bridges map is mostly corridors and long-range combat, the Crossfire map is claustrophobic and bullets will (unlike every other map) rebound off walls and remain in the playable space until colliding with another bullet. And the circus map has bouncy walls, meaning players will rebound if they crash into obstacles
Also, if you’re wondering where those dev diaries went, I’m posting them on the other blog every Saturday. Here’s the first one, you can figure it out from there.