Great news!

We’re switching gears again! Yahoo!

I’m sure you’re all pleased to hear that I’m switching platforms yet again (I’m also sure you totally exist, readers). But I’ve come into contact with a talented illustrator and she wants to make the AGS game with me, and she’s less interested in the ROSS plot. So that’s been put on the backburner. If I do that game it’ll be less “my first experiences with AGS” and more “my next attempt with AGS”. This blog is off to a great start.

But I still feel obligated to get you guys a game now, not when this other game is done. So I present you a simpler plot and a simpler system; . Text-based adventures. If adventure games are the classics, these are the classics of classics. The plot, I decided after five minutes of thought, will be a day in the life of my main character, Rudyard Shelton, at the lab he works, which is fully explorable. More of an exploration-based game than objective-based. Stay tuned if that sounds cool (also keep existing. My Magic 8 Ball says signs point to you existing.) 😉

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