Procedurally-Generated Terrain

Completed another homework assignment for ProcGen class.

This is a procedurally-generated terrain. You can adjust the sliders and it’ll make it look different.

And, uh…I guess this is the same thing??? I don’t know, I made these with Quinn walking me through every goddamn step. It feels like outright lying for me to turn these in as my own assignments, I was a glorified AutoKeyboardPresser as he just explained every little step and walked me through the most basic of actions. I’m not blaming Quinn, he did his job as a tutor getting paid by the university, but I’m not learning. This exercise felt completely pointless because I can’t even recall a single step about how these terrains came into existence.

But I mean, working in Unity in any capacity, no matter how small, can’t hurt can it???

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