Final result on them particle systems

The C++ one is now downloadable from the same URL You can get all my other SFML projects: https://aabicus.itch.io/c-plus-plus-projects

My initial Unity effect, an explosion with shockwave and smoke, is admittedly really bad.

I was still wrapping my head around how to do anything, and I hadn’t gotten into the “lets really fuck shit up” mindset that usually leads to creative results. Case in point, the rainbow hellfire I somehow stumbled into after setting enough sliders to bizarre places:

I mean, I’m not gonna toot my own horn, but that actually looks decently cool. I replaced the default texture with my own, added tails, and streeeetched those tails out; they’re actually the majority of the effect. I originally had the camera at a birds eye angle, showing a big circular ‘radiating out’ effect, but it looked a lot cooler when you stuck the camera right in the middle. Looks like you just got nuked by Lisa Frank or something

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