New Course, New Accountability


My game design course starts soon, and I’m going to get back on the board of posting on this blog every day. I spent real money on this course, I’m not interested in floundering and eventually falling off the wagon like I did with the Unity course. To that effect, every blog post will start with the following data:

Date: 9/16/2016

Time spent: 1 hour

What you did: Familiarized myself with the Game Institute website, watched some of the tutorial videos, waited patiently for somebody to email me the starter packet which arrives within 24 hours according to the email.

To reiterate; I’m hoping that a more regimented course with professors, assignments, and failstates will help motivate me to get the course done. This course is also far more in-depth, leaping right into C++, Blender, and Unreal. Unreal has a number of perks over Unity (and visa versa) but the fact that it’s free to use is a major plus point in my favor.

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