Day 60

Back in the saddle baby! Rewatched that whole 18-minute video and actually caught a number of errors my old self made. Everything pieces together and I’m feeling motivated again. We’ve got a working game with working UI and AI now, and I’m ready to move ahead with everything in tiptop shape.

Some things I caught myself on: Make sure text elements are within the canvas. Old me created it outside the canvas and got mad I couldn’t see anything. gotta stick it in the visible drop bar if you want to stuff to be visible, ya know. After making changes to MonoDevelop, I had trouble getting the changes to push to Unity, and switching game screens solved that. Also make sure your variables have the exact correct name. Old self couldnt figure out why NextGuess wasn’t working until new self noticed it’s called Nextguess everywhere else in the script.

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