Day 12 -SCRIPTING.

Oh god I don’t want to do this oh god I can’t do this no this is where i gave up last time it’s too hard I can’t I don’t want to please I’m sorry

Ahem.

Today we began SCRIPTING. In case you forgot from yesterday,  we’re making a game where the Number Wizard can guess your number in 30 questions or less. To that effect we created a new game, gave it an empty object, gave that object a script, and added some simple code that made a “Welcome to Number Wizard!” line of text appear. Then we played it and it worked :3

That was a lot easier than I expected. Thank god I didn’t quit at this stage like I did last time because SCRIPTING reared its ugly head.

Day 11

Ignore the dates claiming I’m late, I know I’m late but I haven’t gone to bed yet so technically it’s still the same day.

Today was an introduction to Course 2, scripting. Today we just had an introduction video explaining what’s going to happen and how everybody’s scared of scripting but it’s best to get it out of the way first. Fair enough. Our first game’s going to be a number-guessing game where it can guess our number in thirty questions or less. This is awesome because it ties into an idea I had for a game that was a total ripoff of Guess Who? but on Steam or something. So I’ll be paying close attention. See you tomorrow! Stuff’s getting real!

Day 10

We completed Course 1 today, meaning the assignments were to review the list of useful links to have and a quiz which went over the first course. I got all the questions right except the one asking if Angry Bots comes bundled with all Unities. Turns out it does not.

Beginning Course 2 tomorrow, which covers Basic Scripting. Awesome. Let’s get the ball rolling on some code. I’m a bit nervous because I leave on the 20th to visit the folks for holiday, but I’ll just find a way to get a video in there every day. Might be a bit weird but I don’t want to break the chain, it’s now in the double-digits!

Day 8

Today we went over the MonoUnity developer, the first thing that looks like it actually has code in it. Specifically C sharp.We learned some useful keyboard shortcuts like Alt and we learned never to use spaces, Tabs instead. We also set our preferences to auto-indent for aesthetic purposes. See you tomorrow!

Day 7

Today we went over the Unity menus and learned where everything was. Since he was on a Mac and I’m on PC it wasn’t so much “where everything was” as much as “the existence of stuff you might want to know about, good luck finding it.” First thing I did was change the shade color of the playmode tint to fuchsia because I love fuchsia way too much.

We also created our first project! And by ‘created’ I literally mean the act of making it an existing thing even without any content or features. Basically the same level of creation I’ve reached on almost every video game on this blog 😛 We also learned about the ‘modes’, ways of toggling what your cursor can interact with.

Since it seems we’re starting to get real important contenty stuff, Imma take this opportunity before things get real to describe the learning process I’m using. I didn’t know this method extended beyond myself, but when I mentioned to my roommate that I was doing a video a day (complete with a calendar that I got to mark a big X through each day), he described something he saw on Game Grumps called “Don’t break the chain“. Apparently invented by Jerry Seinfeld of all people, it encapsulates exactly my thought processes on forcing myself to learn Unity. I highly recommend it.

Day 6 – Differences between Mac and Windows

Today we’re discussing the differences between Mac and PC on Unity. The main things appear to be menus are setup a bit differently, and Mac tends to like creating new windows while PC likes embedding windows into itself, keeping everything a bit tighter at the cost of surfing using your start menu bar.

I can’t go more specific because I don’t want to give away the contents of the class. Sign up for it, it’s almost always on sale.

Day 5

We’re doing it! We’re installing Unity! Totally didn’t need a video for that. Also got my first mini-challenge, finding a way to get Unity 4.6 running. I know the industry standard is 5 right now and they explain that, we’re going to be upgrading to 5 once we need the features in five.

Unity is now installed, don’t care how slow it’s going. I’m not a superhero, I’m a procrastinating 25-year old son of a gun. Years from now when someone reads how slow I take things, and then compare where I am at that time, they’ll learn a valuable lesson in one direction or another.

Day 4 – How to Ask Good Questions

Okay, so I predicted yesterday that the next video would be installing Unity, you know since we downloaded it, but the next video is actually “How to Ask Good Questions”. Sounds dumb but it’s a fifteen minute video, so the effort answers itself really.

To be honest, I don’t expect to ask many questions. I’m jumping into this class super late, and I bet I’ll be able to use internet searches to find every single question before I’ve even asked it. Udemy comes with its own forums and stuff, and each video is so specific I highly doubt I’ll come across some unique problem so specific that no user ever has had that problem.

Day 3

Crimony, this series is slower than I expected. Today we downloaded Unity and called it a day. I know I should be overachieving and doing multiple videos a day just to prove how mind-crushingly awesome I am, but I’m enjoying the “days off” while I can. Presumably shit gets real after this and I’m going to have my hands full later in the series.