Day 16

Man, I miss back when I had my desktop and no family obligations. Well okay let’s be fair, my family is awesome and I love every one of them, and I don’t get to see them often so I’m loving the chance to reconnect with everyone, but they’re not great for the ole productivity. But I won’t break the chain!

Today’s video we added some more variables and learned how to make the game react to the user pressing keys. Also learned that ctrl-apostrophe lets you explore the manual, which is super useful. We learned the difference between Start (which checks at the beginning only) and Update (which checks every frame). Also got introduced to the Collapse function, a good way to prevent the console from being flooded with identical responses.

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